|Today Capcom releases it's highly anticipated follow up to, you guessed it, Resident Evil 5. With the 6th installment to this long running epic, a once-great series takes a turn for the worse. It seems to be trying to do too much, at the expense of gameplay. No one can argue that the production of the cutscenes isn't great, but the game feels more like a movie that resents your interference, and where is the fun in that?
A cooperative element has been added where you are forced to walk around and solve problems with a friend, or if playing alone, an AI partner. Unfortunately, if you are working with a real person be prepared to wait around while they fumble for door latches or hidden objectives. At least the AI can go right for the door every time. With few exceptions the cooperative play is cumbersome and tiring.
The cutscenes, while pretty looking (or gruesome, as the case may be) are so frequent that they interrupt the flow of the game constantly. There are approximately 4 hours of cutscenes, compared to only 1 hour in R.E. 4 and 5. Any random 5 minutes of gameplay tends to go like this: Watch a cutscene, walk for five seconds, trigger another cutscene, open a door, wiggle the joystick to avoid some freak, view another cutscene, shoot some monsters, and then do nothing while you wait for your co-op partner to finish some task before you can continue on. You get the idea.
One of the most common (and obnoxious) themes of Resident Evil 6 is the overuse of quick-time events. These are prompts that require you to wiggle the joystick to get the monster off you, or press the right sequence of buttons fast enough to dodge the blah blah, that sort of thing. These events pop up to the point of distraction, and require finger-numbing button smashing to succeed. And when you do succeed all you get is a loud chime and a flash that distracts from the visuals so you don't even get to see what you just did.
It seems that what Capcom really wanted for this game was to make a movie. In the future, they could save us gamers a lot of time and frustration by just selling the rights for Resident Evil 7 to Hollywood and skip the game release. If you are a fan of the series, and absolutely must have this game, don't say you weren't warned.